Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

I really loved the intro, the animation, voice acting and humor was on point. I wish there was more in terms of feedback on actions, such as a reason to pick one form of torture over another, or a way to gauge the effectiveness of a certain build. Maybe one way to do this would be to have themed waves or souls, or perhaps more control over the process itself. Another issue I felt like there wasn't a particular goal to strive to, like a deadline or a looming threat. The layering of the 2d art in the 3d setup made it difficult to see lanes in the back, and the angle of the art compared to the camera made everything feel more flat. I read the description, and I am sorry to hear you ran out of time, hopefully you are able to complete this project after the jam, definitely a lot of promise.

(1 edit) (+1)

Devil here, thanks for the kind words and feedback, I know Josep and Tai had big plans for the long run! 

The humour made voicing the devil a lot of fun and Josep's writing was great 😁Should updates come post jam, I know the team have the talent to make things crazy.