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PolyTrack

A high speed low-poly racing game. 路 By Kodub

Suggestions & bugs Sticky

A topic by Kodub created Jun 10, 2023 Views: 55,242 Replies: 1,333
Viewing posts 501 to 512 of 512Previous pageFirst page

Hi Kodub,

I would like to request for a normal respawn, like the car remains at the same speed with a 1.5 second cut scene, i know that my request might not be clear, but the game trackmania has the reapawn feature, maybe you can try trackmania and come back woth a reply!馃槉

Developer

This type of respawning is currently not planned, but I'm open to reconsidering this in the future!

(+2)

multi-person- editing.

- Multi-person editing will allow other builders to build freely with friends. It might be amazing for the game because when I'm with a friend, and we try to share and or create a map, we have to send this giant link back and forth, very unnecessary. Now imagine this. You and you're friend are building at the same time, right?It'll go by much quicker. (Make this a thing, creators will love this, and people like me who make maps to troll / rage bait)             (also i did not read if someone else did this exact thing i just put this down so..)

this would be really nice, collabs would be easier

Developer

A cool idea but quite low priority for now!

I remember seeing a mod for this in the past though! Try asking in the Discord server to see if you can find it

My game now flashes "Blocked" on Kodub.com, and now i cant do anything

Apparently it's not just me

When can I play polytrack again? Its just showing a black screen with the music playing.

Developer

Sorry about that! My hosting provider was struggling with the traffic on my website

(+1)

it would be cool if polytrack had smth like GD where you can upload tracks and play recent tracks and rate them in the game, ofc I don鈥檛 know how hard this would be because I don鈥檛 code but it鈥檚 just an idea

Thanks, Ghosst

Developer

This is the plan at some point!

Development is quite difficult, but the bigger challenge is making sure it's done in a safe way and that there are enough moderators, a reporting system and such.

Also, bandwidth & storage costs for hosting so many tracks would get decently expensive.

This feature will probably be added in steps by expanding the community tracks section

Hey kodub, remember when you added fractions to time differences to make them more accurate?

can you make the Speedrun timer more accurate?

I keep getting ties on my tracks.


If you can't I would at least like to know how much I lost by.

Thanks!

Developer

The game physics updates at 1000 frames per second, so this isn't as easy as just showing more decimals.

It could be possible to estimate the sub-frame time though

Why isn't there an autumn season i can put my track in?

Developer

More environments will definitely be added in the future!

An autumn environment would probably be next, but it's not planned for the next update at least

One of the greatest things about this game is that it works well also on my old crhomebook.  I think that keeping the game optimized should be a priority when you think about adding something.  Also, I'm really struggling to play the community tracks, I think beacause of the giant scenarios. Could it be possible to have some sorta of "rendering" option on settings that let you choose how many "chunks" the game loads? I know there is a render scale, but even at 75% it sometimes lag, and if I turn it lower my eyes hurt :/

Developer

Maybe! I might add an ultra low view distance mode for computers like this.
Although you might be CPU limited, in which case lowering graphics won't help much

It would be great.

can you make it so that there are servers like in track mania?

Multilap blocks would be great so that I could recreate E05 Endurance from TMNF without it looking like a complete mess

Please Adding More Parts in The Next Update for 0.7.0

  1. Adding Car Painting with Images
  2. Adding 3000+ Track Parts
  3. Checkpoint Sloped and Tilted
  4. Halfpipe Platforms
  5. Tunnels
  6. 1x1 Block
Viewing posts 501 to 512 of 512Previous pageFirst page