Kind of feels like this game was lacking in some key areas. Really could have had a wall graphic to show edges of rooms, maybe had a bit more ideas shoved in, and the bleed effect could have been worked into an appropriate hunger clock (ie, always active, potions just heal you and don't slow down health loss).
Thank you so much for playing the game. I really enjoyed watching you play. It was excellent.
You are exactly right about the potion color, I should have made it purple, or blue maybe. The walls idea is great and if I had time I would have tried to put them in, but the dungeons are randomly generated and it was tough to put the walls around the rooms.
I should have had the bleed registered as well, that was a very good idea.
I had the bleed in at one time to where it stayed in all the time but it killed the player almost every time. Maybe I could show the entire map, have a constant bleed and then the player could have strategized about his route.
Thank you again for playing the game, it made me very happy, and at 73 I can always use a boost.