Oh do not worry just giving my feedback for something that feels essential design. But it is good for now you ignore most of balance, while at alpha. Would be not worth if new mechanic might change everything. Change how some items work and suddenly blacksmith becomes different. Or some other mechanic change, might make bimbomancer/himbomancer or corruptor and such much stronger or having own niche compared to main classes. But I still feel they overshadow, so I pointed about it now because it might make balancing them later hard because what they are now.
Also it is more like you do things that change balance of things. So you send realm shaper who knows what laws of realms you broke by your own intervention or how to intervene to alter realm in correct way. (you do not shape in way that change them fundamentally. Like one person can't change everything in such big system without desire of such system, but it might be knowledgable enough to know what needs to be changed to change it) If you know what I mean.
Mess around with fairy tale realm enough and all heroes that get caught by Villains due to their fate suddenly become less powerful for some Villain start strong enough to turn things darker if not forever for quite a while. Not something integral but something shading realm in other way. Give heroes questionable way to beat Villain like some curse which spreads, and you maybe have not realm of those harem people, but there is a problem. You need to work with realm to make it possible. But it is in big way from development.
What I wanted to proose in short, is shifting a bit what assigments might happen or what rewards might have. But again it is your vision what is large or small and what power you have over realms. And if not other realms your realm done and happen maybe something like special curses in your realm which thematically funny(not fun for your incarnations or souls maybe) but maybe useful for you as owner or other things. It might be not curses, but mechanic is the same as current realm curses.
Anyway thanks for fun times should stop don't think farther discussion would give you anything useful from me but if I would find something would write in new post.