Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

Sorry, this is late, I need a little more clarification in order to get approval to post my asset pack onto OpenGameArt. Are you specifically okay with me posting my derivative version of your animations  under the creative commons license CC BY-SA 4.0?

Might be more trouble than it's worth. I'm half way to just posting the asset pack without the animations and linking to your page. 

OpenGameArt

Let me know if you want me to add anything else to my post for clarification.

Maybe the important tl;dr for by-sa is that it allows reselling of that specific edit.

I have no idea about that and it was free on Open Game Art anyway. That was just the license I was told to ask about by Admin in order to unlock the post. There are so many licenses that I honestly don't understand the purpose of them all. The main points I got from reading the license page is the ability to use it as part of a commercial work and to attribute it properly. 

It's a moot point in any case since I've already removed my edits of the animations and those who use my pack can pick this up and use it if they want to or make their own, whatever.

All your base material is licensed BY-SA and therefore it has to be that, yes. Two are solely BY-SA, otherwise they would allow to license under either BY-SA, GPL or both. That’s what original LPC used. (It was sponsored by the Free Software Foundation, the creator of GPL)

All licenses accepted by OGA allow reselling and commercial use.

Sorry for the delay in replying, mate, I didn't have access to this account for a while. 

So, it really depends on your good faith. Think about it: are you making money just by reshuffling my work and not in a way that you're using your creativity to make something cool? 

If the answer is yes, don't use my work for it! 

But if the answer is no and you are creating something cool, using your creativity and using my work as a base, go for it, my friend!