These are all great points and exactly what should be done, solid standard testing procedures but as a solo dev it’s often hard to find the time to test as thoroughly as you should! I have done all of the above however you can never test too much and there will always be bugs, please feel free to give it a spin and let me know if you find anything!
Appreciate that, and yeah totally fair on the time constraints as a solo dev, that’s always the trade-off.
I’ll give the demo a proper pass when I get a chance and focus on those risk areas, especially cloud saves and leaderboard consistency since those tend to break in less obvious ways.
If I find anything reproducible I’ll send it over on your discord, properly structured rather than just “it feels off” reports.