Hey bronixes, I tried this again and now I managed to play it, like I said on laptop I could not move, but on desktop I managed to play, here are my notes for it:
- I think the "inspect item" menu on the right should be closer to the center of the screen, because the stats on items is important. Or if that is too intrusive then maybe right click would open it to the middle of the screen?
- The music and UI feel very in Place and the Graphics of the game are nice and consistent. I spent quite a long time just throwing stuff around and tried to throw the cat out of the window etc before I went to the cauldron.
- I think it would be nice to bind a potion to the right or something so you could always see the ingredients you need for the next one
- Is there an end goal to the game? I feel just brewing potions one after another is not that satisfying right now. If the game is just that, then the process should feel more satisfying with cool animations and sounds etc.
- Also one side note is that i didn't find a way to see how to make something "Warding" or "Soothing" as some customers wanted, and not sure if that even matters if they accept it anyways.