Great storytelling, love the unique art style, music and overall fun! I didn't conserve the different colored berries before learning the game loop so I ended up with all red berries in the end. I ended up tossing red berries into the cauldron non-stop to spawn more and more trees until the ground was overrun with red berries to keep my bear fed. Not sure if there was a law of diminishing returns if you fed only one type of berry but that would've added some difficulty to the game. Also when there were too many berries on the field fps seemed to drop significantly, maybe despawning berries on the ground after a time would solve this? Other than that, nicely done and great entry for the jam!
Viewing post in Beary Berry Hungry jam comments
Thanks for the kind words and feedback! The challenge can definitely be circumvented by just creating tons of the same berries but I didn't have a ton of time at the end to really balance the game, sorry! As for the fps drop, I'm surprised that's the case as the berries don't process when they are resting, I'll have to keep performance more in mind for my next project!