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jhein400

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A member registered Apr 27, 2021 · View creator page →

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sorry this is so late! I'm working in godot and used a path3D node which has a path follow 3d node  as a child which slides along its parent path. Using these two nodes I just set the players position equal to the path follow 3d node and increment its progress on the path every frame which slides the player along the path

the sound fx and the blood splatter makes it super satisfying

7600 - Laura

Thank you! 😁

This game is very fun. The 3D modeling especially stood out! The AOE turret could use some buffs and the flame turret needs a description, but overall an enjoyable experience. 😊

Bug Slap community · Created a new topic HIGH SCORES

POST YOUR HIGH SCORES HERE IDK HOW THIS WORKS???