All of these should be addressed in the new update: https://bitqueststudio.itch.io/visual-dialog/devlog/1497908/version-117-major-qu...
Language is a bit more difficult to deal with so I'll have to give it some thought.
Viewing post in Visual Dialogue Branches - 6 Month Check-in comments
Thanks Bit, I really appreciate it! This would make it a true game changer!
I work as a translator for a living, so I'd love to make more suggestions if you're open to them.
If I may, having the option to organize it in the CSV as:
String ID (Name [DOCTOR_1]) (A)
Speaker ID (Order) (B)
Speaker ID (Name) (C)
Language (D, E, F...)
Would make this the perfect plugin for dialogue!
Another suggestion would be to add the possibility to swap between dialogues by choosing them from a menu based on the existing ones.
Making it a sub-menu where you can organize them by name as well would truly make this bad boy worth every single penny.
Because as it currently stands, you have to remember every single dialogue name you've written before to access them, which can get a tad annoying. I'm speaking of something purely visual, for organization purposes.
You already have the drag'n drop feature for the dialogue and something like that for the "busts" too. So, maybe it wouldn't be too much of a hassle to add this feature? But I'm no programmer, so I don't know much.
Here's how it should go:
MAP: Office
Doctor_1 (Full dialogue [first time you meet him])
Doctor_2 (Full dialogue [second time you meet him])
Thanks again for being open to suggestions.