Thank you very much for the answers. They all make sense for your minimalist approach (which is the main reason I so enjoy this game). I will apply most of these, maybe the XP/gold idea as well.
Two more questions and I am done:
- how does the Invisibility power work (do adjacent enemies attack at a disadvantage, or do they just sit around and let me move and retreat unimpeded)?
- once I leave a room/corridor, do enemies with speed <= PC speed stick around or simply disappear (for lack of a rule, I roll d6+X>=6 for each X rounds that pass to check if they disappear from the previous room/corridor, and also roll for torches and wandering monsters each round for the current room).
Merci beaucoup.
A bientot de Bucharest!