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Got a weird bug on 3.7.5. I couldn’t reproduce it with a new session, for now it seems only the session I’m using for a game is haunted by it.

Symptoms:

A. deleting a sprite from a large metasprite creates garbage data:

Before deleting index “04”: image.png

After: image.png (note the VHP432 stuff at the end; deleting more random sprites creates more of those from the bottom up)

B. duplicating a metasprite on the manager window messes with metasprites:

Before duplicating index “8” (notice “Signal” on index “10” has 4 sprites):

image.png

After:

image.png

… and the Signal metasprite became filled with those VHP432 sprites at the end: image.png

I thought it was just a bug caused by a metasprite having more than 8 sprites, but it didn’t seem to happen on an empty session (but I didn’t try too hard, I confess)

(+1)

Thanks for the report, Wendel. I'm just about to release a new minor version so finding the cause won't be part of that release i'm afraid. But i'll keep looking.