Hey nice game, I'm not very good with physics games like this so the first climb was even too hard for me. I was playing on a laptop without a mouse though, not with a controller as was recommended. I kind of wanted some sfx in addition to the music but the music was quite captivating so it was not really necessary tbh, but could have added a bit more juice to the game.
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Thanks for the feedback! I feel you there! I planned to have SFX, particle effects, and animation like squash and stretch for the ball when jumping but I spent way too long on the game's background systems and ran out of time. I definitely regret the jumps in the first level too. The player controller is geared for momentum-based gameplay but I designed the level like it was a traditional platformer and that makes it awkward to play.