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(+1)

Really cool idea, I like the whole potion brewing setup and the physics-based interactions. The atmosphere is nice and the music fits well too.

I did struggle a bit figuring out what to do even with the instructions, and interacting with objects sometimes felt a bit tricky (especially needing the camera at the right angle). I also had a moment where items disappeared and I wasn’t sure why.

That said, the concept is strong and you can clearly see the effort put into the systems and details. With a bit more clarity and polish, this could be really solid. Nice work overall.

Yeah, I hope I've learned a lesson on playtesting these kind of mechanics. I became developer-blind to the gameplay, thinking they felt intuitive because it worked how I envisioned. I definitely need to gather feedback much earlier in my development cycle. However, to do that, I need to make the games faster! Either way, thanks for giving this one a go.