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Got three 6's and one 5 in a round and felt like I was hitting my enemy with a hollow purple, really liked the feeling of stopping the dice at the right time to try to get a better number.

My only nitpick is that I think the game could have explored the theme of the jam more, maybe a dice that heals the player, for example, but that's just a nitpick. Overall, this was a  game, nice job!

Thank you! Glad you liked the dice mechanic!

I initially wanted to add a healing die, but couldn't figure out how to balance it properly.