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Again, thank you so much for taking the time to write this, really appreciate it. Glad to know the physics appeal to you now, your feedback on the earlier demo was crucial to help me rework it. About the pause bug, thanks for pointing it out, I'm aware of it but I need to fix some things with how different systems handle input to have this sorted (I know a way to duct-tape it for now, but don't wanna take that route).

I'll give more details on your other queries in some time, because there're several things in the gameplay/progression that even I'm yet to finalize. But what I can say for sure is that the powerup system will be more similar to NFS Rivals than Blur....where you pick a loadout before a race and then go in with that (no pickups like Blur). Also there won't be a proper story, but there will be some level of world-building and vibe in terms of rivals with personas who will interact with you during races and campaign. The closest inspirations for these would be Road Rash PC and Midnight Club 2. They don't exactly have a story, but you do have some banter and narrative with your rivals as you progress.

Finally, I'm thrilled to hear you also wanna build a game! What's it gonna be about?

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About my game... I want to keep it realistic when it comes to what I could be able to do, because I feel like I have too many ideas that I want to implement. As brief as possible, it'll have a story mode with 4 different "adventures" (so 4 different MCs), each one has a different theme, which are street racing, wangan racing, drifting and circuit racing. Each one will have it's own story and gameplay, also exclusive cars. I intend to try and transfer my cars from Automation to Unity, but I feel like that'll be very difficult and could be easier to make 3D models from scratch (but will be the same cars) since I intend to make this game run on anything whilst looking good. I forgot to mention, when it comes to physics, Project Gotham Racing 2 is my main source.

Once I get some progress to the point of being playable, I'll let you know!