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(6 edits)

Aerosys, I have a suggestion (for others' sake). I was trying to see what counted in making EX or SP stats display properly. But then seeing only a 1 or 0 for a while puzzled me—it occurred to me some time later... Thats the EXACT same with how it is in the code! EX: Critical isnt "10%" its "0.10." I made myself a personal chart with the proper formula for EX/SP parameters. 

For those who dont have much experience in that part of the engine, I think it would greatly help them to write the code formulas in the plugin's help box/description. Ill edit your plugin and write them down myself there for quick references. 

For passersby reading this, youll notice that I removed any mentions of TP. Thats simply because Ive no use for it in my game. EDIT: Remade my "chart" so that others can easily download it for easy referencing.

(+1)

Yes, you perfectly nailed it. Some parameters should be multiplied by 100, whereas others should not.

This makes it difficult for me to design an approach that is both intuitive and flexible by passing a custom formula.

I will add some tips to the formula box with the next update: