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(+5)

It's absolutely beautifully crafted. Honestly, I struggled quite a bit with the mechanics, I definitely had to put the tolerance to maximum in the settings. It also seemed to be slightly delayed, maybe that's adding to it. I'm not really sold on the way it affects jumping, because it was kind of frustrating sometimes when wanting to jump to another platform, and then falling down because I seemingly missed the timing just a little bit. That being said I think it's an amazing idea to incorporate rhythm in a game like this, and for all other parts I think it's done amazingly. On top of that, the world building, design, audio, is top notch. (And maybe it's just a skill issue on my side that I struggled so much :D )

(+1)

Thank you so much for the feedback! I really appreciate it, I'm so glad you enjoyed it. :) Making the platforming intuitive was a big concern of ours, so it's definitely good to know when it's too much of a challenge! I'd love to come back to this and find a way to give it more flow, I think that would really help the movement feel natural. Thank you again!!