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(+3)

THIS WAS SO STYLISTICALLY POWERFUL! The video segments were really cool. They made the beginning feel so alive!

the inundation with text is really good, it really gives you the feeling of slowly floating away on your doomscrolling journey.

(on a technical side, I think quit game button at the end doesnt work? and a captured mouse cursor might have been useful?)

(+1)

thank you!!!! i’m glad that the visualisation of the mood shift doom scrolling can provoke translates well. the shader contains parts of the sps shader. so in part, the puppy shader helped bring together the video and the 3d section ^^ sneki’s fingerprints can be traced are all over this game ;)

thank you for the feedback on the mouse input. i treat mouse controls often as an afterthought, as i’m such a keyboard baby. as a temporary solution the space key can be used to trigger the quit and continue buttons. if i patch the game i try to incorporate these mouse controls ^^