The resolution of the game is too low for me. It seems you have not enabled dynamic fixed foveated rendering for the Quest. Please enable DFFR for the Quest. Oculus has docs on how to enable DFFR. For eg. for Unity here. https://developer.oculus.com/documentation/unity/unity-fixed-foveated-rendering/ and for Unreal, here https://developer.oculus.com/documentation/unreal/unreal-ffr/