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I like the wide range of ingredients and that you have to discover both what they do and who wants their effects. Reminds me a lot of a rouge-lite mixed a bit with Va-11 Hall-A which works really well! I like that memorization is a key component of the gameplay though I definitely found myself wanting an in-game note-taking feature (nothing fancy, just something like what the Steam overlay provides) since that's what I'm used to but I do get the appeal to grabbing paper and a pen like it's an older console game too. Great work!

(+1)

Thanks for trying it out and for your review!

You are right that some kind of note taking should be implemented and game tests showed it too but I wanted to stick to original concept of "retro" game. But future versions will definitely have it in some kind.