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(1 edit)

Nice new feature on the unrevealed tile.

Although.. the worst case scenario seems to be wildly incorrect.. 
For example. This scenario here is clearly a 4

and I'm not sure I'm supposed to be able to tell how many ice are adjacent before I reveal..?


(+1)

Thanks for pointing it out. I’m going to refine it overall, and I may update it to display only the possible damage. I really appreciate your help.