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A jam submission

PHOBIAView game page

What if you were invincible but afraid of the dark? For $5K GameName Game Jam
Submitted by MAGNOMEGA — 56 minutes, 41 seconds before the deadline
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PHOBIA's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#243.6363.636
Creativity#613.5453.545
Enjoyment#783.1213.121
Overall#863.1093.109
Art#1492.7882.788
Audio#1622.4552.455

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted

cool concept, simple but fun.  the English was a bit confusing

Submitted

Nice game! I liked the minimalist visuals!

It took me a while to figure out I had to stay in the light instead of avoiding it.

Good job overall!

Submitted (1 edit)

Nice work. I would say next time consult someone on the english, but I really enjoyed the message of the game and thought it was cool. I enjoyed playing through the story. I think you would benefit greatly from working with others, for example having a 2d artist for the art. Overall great job.

Submitted

Took me a little to figure out that the light was "charging" me, I think you could've used the text at the start to explain the game a bit better, but I can also understand that english is likely not your first language. Good take on the theme!

Developer

Yes, I am spanish

Submitted

ahh i didn't realize it was the light! I was just blitzing through for a while thinking it was a timer in the corner lol. The game got a lot more engaging once I figured that out. You really did a lot with a very minimal palette, good stuff

Submitted

Pretty well made game! The color palette and contrast between the background and important things on the screen is the strong point visually for me. 

I was a bit confused at first how I was dying. Adding some particles going into the player when under the light will help a lot. There were some grammatical mistakes with the English on the screen which would be good to fix if updating the game further for the English audience.

The platforms are well spaced to feel fluid. Good job on that. Keep at it!

Submitted

Nice work. I had fun playing it. I like how the main game is almost dual chrome. The opening green wall throws this black and white color scheme off though. Your concept is straight fire my dude.

Submitted

I liked the concept and the invincibility mechanic of the game. I think the movement could use some work to make it feel better. 

Good game overall

Viewing comments 28 to 21 of 28 · Next page · Last page