Rated and left you a comment :)
Jorge0117
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Hey! I left you a review!
If you'd like you can check out my game as well https://itch.io/jam/game-name-game-jam-1/rate/4452105
I like the concept a lot, it kinda reminds me of Katamari! The game seems mostly pretty polished, just wished the bar at the button was more stylized since it's so an important part of the game.
As others have mentioned, eating felt a little weird, it didn't always match the red circle and if you spam space, the animation restarts and nothing gets eaten.
Also, I got to the point where the bar just lost some amount but the character didn't grow.
Overall a great idea, and think it could be expanded on a lot!
Good work!
Hey! I'll check out your game now!
I'll leave you my game here in case you'd like to check it out as well https://itch.io/jam/game-name-game-jam-1/rate/4452105
The first tower defense game I see this jam, and I enjoyed it a lot, up to the point it started lagging a lot :(
I loved the look of the game and the mechanic of using the pattern to summon towers has a lot of potential
I think the game also need a bit of balancing, I felt OP from moment one using only the barracks and tower.
Great work overall!
Hey! I can see the vision with the metroid-vania like progression and the combat.
But, the physics don't really feel that great, there are some jumps that I didn't know if I wasa supposed to be able to make or not (the platforms to the right of the first area) . The Combat is also feels kind of weird. I feel like it needed a bit more polishing.
I like the art a lot though.
Also, you can add a fade in for the step sounds, so the clicking noise will go away
Playing your game now! I'll leave mine here if you'd like to check it out https://itch.io/jam/game-name-game-jam-1/rate/4452105
Thanks!
Yeah, I've heard a lot of people had troubles with wall running, I've been testing out how it works in other games and I'll update mine to make it feel more intuitive.
As for the platforms out of reach you are the first one I hear that from. In the tutorial I mentioned that if you hold space you jump slightly farther, so maybe that's it? There are also some harder jumps, but those are in the second level.
It is possible to slide under all obstacles in a single slide, but yeah, I've seen people having a bit of trouble at first with this .
I think it being first person makes some distances harder to judge.
Glad you enjoyed the game!
And yeah, that was the intention of that little cutscene with the guy dying, thanks for mentioning it!
Hey! I reviewed your game! Please check out mine if you haven't already https://itch.io/jam/game-name-game-jam-1/rate/4452105
Hey! I rated your game :)
Here is mine if you'd like to try it https://itch.io/jam/game-name-game-jam-1/rate/4452105
I liked the style a lot. The game is very polished as well.
The incremental part of the game is really well though out. I like the grid concept a lot instead of just clicking something or just waiting for the money to be generated. It gives it a layer of strategy.
I think the game could work better without the beginning part. I type enough code for work/games as it is 😭
But overall great work, I enjoyed it a lot
Hey! Loved the game! My favorite parts was watering the plants! It is crazy how such a simple game can be so much fun! Maybe next time I would add more flower!
Jk..
Loved the twist. You nailed the "fake cozy game but its actually horror" at the begging of the game, and I feel the twist with the quit button was executed perfectly.
As for the game itself, I can see a slenderman inspiration. Even if these are not my types of games, I can see it did all it needs to do perfectly. Good job!
Hello! I'll be rating games either tonight or when I wake up tomorrow! Leave them here and I'll check them out.
This is my game so you can rate it as well! https://itch.io/jam/game-name-game-jam-1/rate/4452105



