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(+1)

Oh, well that sounds a lot more positive!  I always say someone should work on what makes them engaged and happy, and never out of any obligation.

That being said, platformers can be a many headed beast when it comes to mechanics, so I wish you the best of luck! 😆  As someone said above, you have a little community that will always be happy to see anything you create, whether it's a crumb or a feast. ❤️

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Actually, working on Gear Gals IS being done out of obligation, and that obligation is because I said so.

It's FAR more nuanced that this, and as usual I spent WAY too long trying to figure out how I wanted to write this, but GameosynchronousOrbit's message became the final ingredient to, somehow, turn feelings of "I have to kill myself to prove I'm not a terrible person" into "I have to finish Gear Gals to prove I'm not a terrible person."

And there are a number of reasons why it specifically has to be Gear Gals, some of which being "because I said so," "because it's the game I feel the most confident about finishing," and "because of that tarot card reading I had years ago."