Love the artstyle - great deatils like the animated shadow beneath the diamonds.
gameplay was a bit vague - do I just keep smashing crystals?
Viewing post in Wrath of the Symmetress jam comments
Thanks for the kind words about the art! Your comment about the gameplay being vague is completely fair. The ultimate goal was to have a game loop featuring a phase-based boss fight and additional enemy types. Unfortunately, I was not able to implement those ideas because of the time constraints. This was a learning experience for sure. I'll let you know once I try your game :)