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Happiest Mask

9
Posts
1
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A member registered Nov 06, 2025 · View creator page →

Creator of

Recent community posts

The art and presentation were off the charts. The gameplay was a little but cryptic but I love the idea. A quick friendly suggestion would be to ensure that once a tower shoots a projectile that it does not miss. I can imagine that being a frustrating way to lose.

Very fun idea with great execution. I genuinely laughed out loud. Only thing I would add is a more clear explanation of scoring and the end goal. Since this is a jam game it makes sense that those are not quite as obvious as they might be in a commercial project. I can see the potential for having tons of wacky levels.

Thanks for the kind words about the art! Your comment about the gameplay being vague is completely fair. The ultimate goal was to have a game loop featuring a phase-based boss fight and additional enemy types. Unfortunately, I was not able to implement those ideas because of the time constraints. This was a learning experience for sure. I'll let you know once I try your game :)

Thanks for the kind words! The controls were my main concern so it’s nice to hear you enjoyed them. I’m excited to try your game soon.

Thanks for the feedback. I’m glad you liked my game. I didn’t want the game to be a cake walk haha. Looking forward to trying your game!

Good for you! Making something is always better than making nothing.

On being a new developer? Thank you! This is my second project, made it in about 26 hours, and I learned along the way. Feels pretty cool.

Thank you for commenting. I wasn’t aware of these issues when submitting. I haven’t played your game yet but I’m sure it’s fun. I’ll play it soon. You made something playable in a few days, that’s pretty awesome.

Thank you for your feedback. I was not aware of the bugs you mentioned. I am a new developer, and if I had more time I would have added sounds and made the controls a little cleaner. I haven’t played your game yet but am looking forward to it.