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A well done game! Great atmosphere, had fun playing.

Using the same resource for serving customers and getting new ingredients is kind of interesting. Not sure if I didn’t play far enough, but money didn’t seem to play a factor outside of gating events, so would’ve loved to use some of that to get more ingredients.

Knowing what customer wanted didn’t really benefit the player that much, as the tendency is then to always keep that type in stock, hindering progress in finding what others want, creating a bit of a rift between progress and accomplishment.

Played to the start of day 10.

Thank you for trying it out and for the review. I have soooo much ideas what to add/implement, so I'm going to develop this game further. For this Jam I focused on MVP, bugs and current mechanic polishing.