Such unexpecting changes in genre. There were so much in this game, I quickly get back to my controller a few times, surprised that the game wasn't end yet.
The platformer gameplay was fine, but would be better with a little more vfx, giving an approximate visual of the melee attack(bite attack) could hint a safe distance between the character and the enemy. And I got stuck at the projectile deflecting part for too long, not knowing that bite attack makes better deflecting than other attacks.