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(+1)

Such unexpecting changes in genre. There were so much in this game, I quickly get back to my controller a few times, surprised that the game wasn't end yet.

The platformer gameplay was fine, but would be better with a little more vfx, giving an approximate visual of the melee attack(bite attack) could hint a safe distance between the character and the enemy. And I got stuck at the projectile deflecting part for too long, not knowing that bite attack makes better deflecting than other attacks.

thanks for the feedback! I was the one in charge of the platforming section. By the time I had these pieces of feedback for my section it was unfortunately too late to do anything about it :( But thanks for playing I hope you enjoyed the genre swapping gag.