Had a lot of fun with this! I dig the art style and gameplay loop. Felt frantic trying to keep everything pipelined as the monsters progressed. I kept messing up the timing minigame when things got intense. The controls were my only point of confusion, wasn't clear to when I should left click/right click, maybe a fail sfx if you try to interact with a machine without the proper ingredient would help. Or only showing one click prompt at a time. Figured it out eventually tho