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See Beasts

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A member registered Jan 12, 2020 · View creator page →

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Glad you liked it! We had a lot of fun making it! If we had more time I think some easier levels to transition the difficulty would have been helpful lol

Hey thanks so much! I had a lot of fun with the art on this and @MrRan did a great job on the mini games and smoothness of the game.

Thanks for checking it out! It definitely ramps up pretty fast. Some easier levels between tutorial and the main level would probably help bridge that a bit.

Thank you! We liked the tension of overcooked but wanted to give some more external pressure to it. 

Thank you so much! What games did the art remind you of? I definitely have a few indie games that inspire my art. 

The cannon doesn’t actually spawn until you have a potion brewed. It really introduces everything step by step. Did you finish the brew on the cauldron and get a potion?

I really appreciate the feedback! We actually completely spaced on the progress bars in the midst of everything else haha I didn’t realize we forget them until it was too late. I’ll look more into that though! That would be really cool to have more custom tailored bars!

Thank you! The tutorial was all @MrRan! He did awesome with introducing everything.

Hey thank you so much! We had a lot of fun making this. We had some more ideas to implement different “mini games” like the active reload one but ran out of time lol

I’m a sucker for hats in games… lol I’ll have to keep playing to get them all! Nice work!

Love the puzzle element to these brews! Very fun!

Very nice! I love the old school gameboy rpg feel. Nice pixel art and the inventory menu looked great!

Thanks for playing! I constantly mess up the timing or shoot the wrong potions when it's getting tense!

Hey! Thanks for playing! Yeah I think the clicking controls could definitely be rethought.  Maybe just a single input in the future could work?

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Man... that was so fun! I've been looking for a 2d game like COD Zombies and this was it! It felt tense at times in the narrow corridors and the mystery box was awesome too. The theme is unique and really fun too. I love the little candle guy.

Ah that makes sense! 

Cool game idea, but I can't move left... So as soon as I'm small and against a wall, I can't scale up or move left to give space to scale up.