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(+1)

Super cool concept of the RPS combat system! Really fun to play. The tutorial was one of the better ones from the entries I've seen and that a big plus for me personally. Just a couple things to polish and it would be perfect! I think the enemies need to stay inside the play area for one, right now they can go out of bounds which is a tad bit annoying. Also i think having other things for the player to collect on screen would be nice like pick ups or something to complement the dash movement. But overall i really enjoyed playing.

(+1)

Thank you so much! I appreciate your points on the tutorial, given the concept is a little unintuitive I really wanted to clearly explain it to the player step by step, hence the pausing and dialogue with prompts during the first encounter. A lot of jam submissions don't have tutorials so wanted to make it a smooth process here.

I agree on the enemy movement needing adjusting, and great point on other pick ups or items around the map. Tbh even if projectiles moved a certain distance then hovered in place, the player could dash to them and counter them and give that dash mechanic a little more reason to exist. If I were to develop the game further, i'd definitely look into collectibles or power ups.

Thanks for playing!