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(3 edits)

Was listening to the New Game Old Flame podcast about this game and realized I never posted my updated high score here.

I made it up to at least 1750 but could only find this photo showing 1424. What I realized over time was some block sequences that seemed unfair or impossible could actually be finessed with more skill and a little luck.

I did eventually rom-patch it so that pressing A wouldn’t restart the game after dying. That makes it easier to avoid accidental game restarts before taking a high-score screenshot.

Anyhow, there’s my update for others who might be playing.


Hopefully it’s ok to post the rom patch input changes here in case others would like them:

  • Change so A button doesn’t restart

    • (295d9 -> 295dA) 20 1B -> 00 00
    • (2966a -> 2966b) 20 1E -> 00 00
  • Use SELECT to restart game (to avoid restarts when accidentally trying to use non-available Pause)

    • 0ac4 40 -> 80