Was listening to the New Game Old Flame podcast about this game and realized I never posted my updated high score here.
I made it up to at least 1750 but could only find this photo showing 1424. What I realized over time was some block sequences that seemed unfair or impossible could actually be finessed with more skill and a little luck.
I did eventually rom-patch it so that pressing A wouldn’t restart the game after dying. That makes it easier to avoid accidental game restarts before taking a high-score screenshot.
Anyhow, there’s my update for others who might be playing.

Hopefully it’s ok to post the rom patch input changes here in case others would like them:
-
Change so A button doesn’t restart
- (295d9 -> 295dA) 20 1B -> 00 00
- (2966a -> 2966b) 20 1E -> 00 00
-
Use SELECT to restart game (to avoid restarts when accidentally trying to use non-available Pause)
- 0ac4 40 -> 80