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(3 edits)

Have played quite a bit of this now. Looking forward to reaching the 2k crash while it’s still an option. :)

It could be that making it randomly fair (as opposed to designed levels) might be algorithmically challenging, but perhaps there are ways to do that reliably. And/or ways for the game to ease back under certain conditions (such as halting lava climb while there aren’t enough landed blocks above the high water mark).

I guess it shouldn’t be surprising, but with more practice it’s become easier to get out of jams and jump around some edges. Fun to feel some progression.

Hopefully it will be a 4K crash pretty soon!