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(+2)

Amazing art, was hard to tell when the ghost could hit you, and had a weird lag? But might have been because of that I was streaming! :)

Thanks so much for playing and for the kind words about the art! You’re absolutely right that the ghost attack timing could be hard to read. We actually had hit feedback and a sanity indicator planned to make that clearer, but some of it unfortunately didn’t show properly because of bugs in the jam build. The lag may also have been affected by streaming, but we’ll definitely look into performance and polish after the jam. Thanks again for checking it out! :)