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(+1)

I have to tell you, it’s the first time I’ve managed to get the good ending on my first try XD. I’m not sure if it was because of the terrain or what, but the enemy passed right next to me and then got stuck running in one spot. Later it detected me again. I’m not sure if it’s due to the AI navigation or the way the enemy tracks the player’s position.

Thank you for the feedback. The enemy getting stuck is a NavMesh bug I am currently fixing. The Al probably missed you because the detection settings are still too weak. I will increase the difficulty because getting the good ending on the first try should be much harder. Good catch on the navigation issues