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Thanks for the feedback! A missile for the Apache is a killer idea - it would definitely crank up the tension, especially if it was a homing missile. It’s interesting that you mentioned endless runner, that’s actually the vertical platforming mechanics in disguise! My game is a tribute to The Adventures of Dino Riki where the floor is just as dangerous as the bullets. I designed the fences/groynes, rocks, river and landmines to require a platforming mindset, even though the camera is top down. You are 100% right on the explosions, my apologies to your ears! I'm working on a fix to properly prevent that audio stacking for the next update. Thanks for the detailed feedback, it definitely helps me a lot!