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Hi,

Yes, the anims are too big to store in memory, that is why it is streamed from HDD. (On the positive side the anim doesn't eat up all of your RAM.) 
The AMOS code is done by Sövény Imre. You can ask him any question, I am sure he will answer. 
The tool is also available on our Itch site: https://electricblacksheep.itch.io/amos-anim-player
There is a ("how to") video on our channel:

If you want to contact us there is an email address we can communicate: electricblacksheepsoftwares@gmail.com

(1 edit)

Yes, I understand why it's streaming from HD. My question is which animation editor allows creating such a large file (perhaps Personal Paint using Fast RAM?). I'm still creating the first few frames of the intro animation and it's already 600 KB, and I didn't want to find out that Personal Paint won't let me exceed the chip's memory limit after all this titanic effort frame by frame.Thank you very much! :-)

the link for the tool is in the previous post!

it's not a player only. there is a program called 'reducer'. that is the tool that allows you to  make  such large anims. basicly it works like a video codec where you can 'compress' a video from a sequence of individual  images. the tool merges them into one iff-anim file.