Fun game!
I’m not sure if I fully beat it or not. I reached the end credits about the Sugarcane Killer, and then it brought me back to the menu, but it felt like it popped up a bit suddenly.
That said, I really liked the sound design, you were right, it helps a lot with avoiding the killer. The atmosphere was also very well executed. At one point, I think I found the barn before collecting all the totems, and it teleported me back into the maze so I guess I wasn’t supposed to go there.
For feedback, the movement felt a little delayed (I would stop moving, but my character would keep going for a couple of seconds). Mouse sensitivity settings would also have been nice, it was a little high. There were also a few spots in the maze that looked like valid paths (you could see a path), but were blocked by invisible colliders.
Great work! I enjoyed playing.