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Fun game!

I’m not sure if I fully beat it or not. I reached the end credits about the Sugarcane Killer, and then it brought me back to the menu, but it felt like it popped up a bit suddenly.

That said, I really liked the sound design, you were right, it helps a lot with avoiding the killer. The atmosphere was also very well executed. At one point, I think I found the barn before collecting all the totems, and it teleported me back into the maze so I guess I wasn’t supposed to go there.

For feedback, the movement felt a little delayed (I would stop moving, but my character would keep going for a couple of seconds). Mouse sensitivity settings would also have been nice, it was a little high. There were also a few spots in the maze that looked like valid paths (you could see a path), but were blocked by invisible colliders.

Great work! I enjoyed playing.

(1 edit) (+1)

thank you so much for the feedback. and regarding the questions about whether you beat the game or not the goal is to save victims. so when you die or find a barn you are supposed are put into a new maze which is the same but with a different vibe to it. but yeah you are right i should have made it a bit more clear what to do. it was in the pause menu  the hints on what to do. 
PS, played your game aswell very nice.