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Fantastic entry. I really think this type of mecha control and mechanics work well with a grid based dungeon crawler. The mech itself is super super charming as is everything about the game. I loved the level of detail put into every little thing from animations to enemies and puzzles. Had quite a lot of fun with it. Didn't finish it in the first run, as I died eventually after being trapped in between two fish warriors. I am going to give it another go.

Oh, the level design is A+ as well, good job on the exploration and variety on the map.

I’m so happy you liked it! Thank you for noticing all the little details made with love 💛

I’m really rooting for every player to get through two main problems -  the experimental controls and that tricky lever trap. (In hindsight, we probably should have added a few warning signs to show that this area requires some preparation, like clearing loot from previous rooms first/ get more eggs,  or simply made that section easier.  Lesson learned!)

I hope it didn’t affect your experience too much.

Thank you so much for playing our game and sharing your thoughts ^_^