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I suspected the combat system would be clunky, and it was probably a mistake to do the graphics first and then the gameplay. I didn't have time to define the transitions. The game has a dash, and if you perform a quick attack after the dash, you can fire a projectile. I don't think I described the gameplay at all in the game description 😅 I don't know if it's laziness or lack of time, but I'll fix this in future projects.