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(+4)

Gamer struggles indeed.  I like the animations and CG stuff.  The archers are FRUSTRATING while also traversing annoying jumping levels and that's it. 

Creating frustration is a poor substitute for giving the player something to do with the character.  Is this supposed to be like a fuckable Mario game with all the jumps, pits and spikes?  Hopefully the controls are worked out in the future to make that less frustrating to play. The areas in between save points might be better placed so players aren't fighting sometimes tough jumping levels just to die and have to do the entire thing again.  It's not fun, it's just a trial in patience, and for what - more jumping and if you stick with it, maybe an H scene from a *second* enemy.

Is there a button that submits to the enemies to see the H scenes without damage? 

(+1)(-1)

As I said. 

It's a wonderful game. But an awful platformer. They should correct momentum some camera position etc. It's a bad platformer sure. 

But the art. The writing. Even the code is good. 

I am sure they will improve 

(1 edit)

All you people think about is gooning, why not actually try harder for once. Talking about some "frustrating" why not put in effort for once and stop being horny? Just because you're having a hard time doesn't mean the dev needs to pamper you and make the levels easier.

"a fuckable Mario game" is a perfect analogy for our game lol! 
Can you give us any specifics about what you didn't like? Do you mean the mobile controls or on PC? Mobile controls are our biggest complaint lately so we're discussing it internally.

We don't have a submit button, BUT if you go into the horny water we do have a submit button in that scenario!