I don't really understand how the story and gameplay connect, but both show promise. The story seems interesting and you have a very unique way of telling it, although I would've like more context as to why it suddenly changes to doing puzzles.
The puzzles, are interesting and a good concept to work on, although the controls were unintuitive due to how the camera is displayed. I often found myself pressing the wrong button and going in a direction I didn't want to and with this type of puzzle, that means a restart, which is a bit frustrating, maybe an undo button would help too.
At the end of the day, good concept, I want to see how it evolves.