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I played this for way longer than I would like to admit, the game feel is designed perfectly to make it satisfying to play. You did a really good job. The only thing I would tweak is the difficulty scaling, right now I can just go on forever without feeling like I'm going to lose. (Also that ball animation looks very familiar, it reminds me of a tutorial I saw on youtube.)

(+1)

Thank you for the feedback. I didn't had time to set difficulty. I am gonna fix it for other updates. And yes, I got inspiration from twitter video. Probably same guy you talking about. Saw his 2d rolling shader tutorial and used it in my game.