I'll set the maximum number of bounces for the bounce pads. After that, they'll disappear. They'll only become active again after each round.
yatanzidev
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The ambience and art are perfect. It’s really impressive that you pulled off such a high quality job in such a short amount of time. The Itch.io page is also very well organized; it’s clear you put a significant amount of effort there as well. The gameplay loop is great, and you’ve created something that fits the theme perfectly.
I really admire people who can create such high quality isometric art. I recently wanted to make a game with this perspective myself, but I quickly realized I didn't have the drawing skills for it xd. Great job to the whole team, you’ve done impressive work!
The game feels incredibly polished. The VFX and trail effects, in particular, are perfect. They add a whole new layer of enjoyment to the gameplay. The only real issue is with the UI. If you're planning to take this further, the UI will need some improvement. For example, in the ability selection panel, it would be much better if all three ability descriptions were displayed side by side so we could just click to select. Reading them one by one and having to go back and forth can be a bit frustrating. Other than that, the 'game feel' is executed perfectly. The player gets that sense of satisfaction throughout. Great job! This game definitely has the potential to win!
Thank you for the feedback! it means a lot. I had a lot more ideas but couldn't make it in time so I let it go. After the jam I will update it for sure. There is no goal right now, you are right. I am planing to expand the map size when play reaches some levels and I will add map size based enemies. We will start small but we will go way much bigger. Currently game is so easy every run is impossible to lose. I will make sure it doesn't go infinite so player will eventually lose and leaderboard will mean something.
The visuals are top-notch. The ambience, character design, and UI are all high level. the glows and lighting effects are cherry on top. The movement and dash mechanics feel incredibly smooth and satisfying. You’ve also handled the 'Invincible' theme very well and the music fits the soul of the game perfectly. The game feels a bit challenging at first, which new players might notice, but once you get the hang of it and find your rhythm, the gameplay flows like butter. Great job, well done!
Thank you so much! I’m really glad you liked it. Your game might actually be one of the first ones I played in this jam! The shaders in your game look amazing and have a lot of potential. While playing, I thought to myself: it would be 10x better with sound; the lack of audio feels like the biggest missing piece.
Other than that, it would be amazing if you informed the player at the end of each wave and offered 3 upgrade choices. For example, a turret that shoots at balls, or a passive skill that expands our area, etc. I think these would make the game so much better. Having a brief red vignette effect on the screen, along with a subtle screenshake and sound effect whenever the player takes damage would be awesome too. Also, as waves progress, increasing the enemy count more, increasing the enemy health, and adding different enemy types, combined with a leaderboard would really take the experience to the next level!
Loved your music. Gave you a feedback.
Here is my game : https://itch.io/jam/game-name-game-jam-1/rate/4470109?before=18#comments
A fun little puzzle game. The theme was spot on! I’ve also left some feedback on your game page.
here is my game: https://itch.io/jam/game-name-game-jam-1/rate/4470109
Gave you a little feedback.
Here's my game: https://itch.io/jam/game-name-game-jam-1/rate/4470109
I’m planning to drop a big update after the jam, so you should definitely stop by and check it out again when you have some free time xd.
Right now, no one can actually finish a run because of those bounce pads—the balls just keep bouncing forever haha!
I realized I already rated your game but forgot to leave a comment, so I’m going to play it again right now and leave some proper feedback for you.
hahaha I’m so glad you enjoyed it! Honestly, hearing that means a lot. Now that you’ve mentioned it, I’m definitely going to run some tests on mobile to see how it feels. I really hope I can take the game to the level I’m envisioning.
I'm heading over to play your game right now and will make sure to leave some feedback for you. Thanks for the massive boost of motivation!
I’m so glad you enjoyed it! You’re absolutely right—there are so many things that could be added.
I have a lot of ideas in mind for the future, and feedback like yours is incredibly helpful, so thank you! I’m planning to give the game a proper overhaul after the jam ends, since we can't make any updates during the voting period.
I also checked out your game—fantastic work! You did an amazing job, especially on the art side. The character designs are just excellent. Well done! Good luck in the jam
Rated your game. Good luck in the jam
Mine is also a roguelike : https://itch.io/jam/game-name-game-jam-1/rate/4470109?before=5#comments






