Loved this game! The puzzles are creative and the step count mechanic is pretty novel. Also, you did a really good job with the atmosphere and choice of BGM; I'm sure you put a lot of consideration into it. Overall, excellent game!
angtaming
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Really impressive RTS, especially for 4 days!! If I had to change one thing it would be to make the units move faster because waiting for them to reach all the beacons takes a while. Also incredibly minor nitpick but when I order all my units to move together the scout just charges ahead and dies, which requires a lot of micromanagement to prevent. But these are really small things, excellent game overall!
https://angtaming.itch.io/atomicat
Shima, who goes by the name AtomiCat, was never on good terms with the Big 3. This time they've taken it too far. It's time to teach them who really should be running things around here.
A short beat-em-up inspired by Hotline Miami. And maybe a thinly-veiled criticism of the fossil fuel industry. Enjoy!

This game has an incredible amount of content and polish!!! Really impressive. If I had to give ONE critique it would be that it's quite hard to transmit mats since the onslaught of enemies becomes overwhelming very quickly (ALSO REVERSE SWEEP IS A MUST, VERY STRONG). But that's a minor thing, the game as a whole is very fun and a unique take on the survivorslike genre.
Also a really cool title sequence. Amazed at how you did all this....
This is a super well made game!!! It kept me hooked for ages; unfortunately I had to stop because the raids tank the FPS on my laptop. But I never got bored at any point, and it was fun to watch the village grow. There are a few issues but I'm sure that if you address these you will have an even better game!! Also the style had lots of charm.
Some critiques:
- It would be better if you don't have to rebuild farms after they get harvested once
- You should be able to change the jobs of your little guys
- More interactive tutorial (but others have already mentioned this)
- You should display how much things cost to build
This game has a lot of potential, I really enjoyed it and wish there was more levels! The tutorial is a bit confusing (lots of information) so it would probably benefit from being more slowed down and giving the player more time to learn stuff. But the game is fun once you get the hang of it. The optimal strategy seems to be just spamming loads of colonies and letting your population skyrocket; you would probably need some way to stop this otherwise the game is trivial. But it was really fun managing everything and the trail mechanic is super unique!
This has so much charm and a lot of content for just 14 days!!! I love the vibe as well and it's really creative. Although I think that your walkers not being revivable outside of events is pretty harsh :(
Also the event that kills one of them is also harsh :(((
But very well made and fun game! One of my favourites for sure
















