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(+1)

I liked the idea of you being invincible but the boy/girl aren't, would have been fascinating to see chicken and eggs as well. On the gameplay side I felt the difficulty is not increasing so it becomes boring aftee you have slain 250-300 enemies. Just thinking more about it you could have made the boy and girl do dumb things that would end them in trouble like drowning inside a lake, climbing a tree etc and you would have to go save them from that as well.

Overall a good idea just needed a little more variety

(+1)

I’m happy to hear you enjoyed the first bit! :D I had big plans for variety of enemy waves, unlockable perks, and even a leaderboard, but I simply ran out of time.

Currently, the boy and girl will follow the player once they spot an enemy (otherwise, they just roam). I originally intended for them to have unique paths, the boy running away from enemies while the girl follows the player, but I missed that window in the heat of the jam. Perhaps I'll add that in a future update!