Eline sağlık oyunun çok güzel olmuş. Bİr kaç tane küçük bug var onların dışında gayet eğlenceli ve hızlı tempolu, sürükleyici bir oyundu. Müzik de cük oturmuş. Çizimler zaten mükemmel.
Viewing post in DEAD ON TIME jam comments
I’m really glad you enjoyed the game and liked the visuals! I put a lot of effort into the art style. I have a specific question about the combat: Did you feel the 'weight' of the weapon when shooting at enemies? How would you rate the 'game feel' on a scale of 1 to 10? I’d love to hear your honest feedback on that!
That's very interesting, because those issues never occurred during my own tests. Could you please share your system specifications (CPU, GPU, RAM)? I’m trying to figure out if it's a collision bug or if the fragmentation process is getting stuck halfway because of slow delta time calculations on certain hardware. Your technical details would help me fix this for the next version!
I totally get it now. There’s likely a logic error in the code that I just didn't catch on my end. Thank you so much for the help; I can't thank you enough! Also, while waiting for your reply, I started playing the game and I’m actually hooked—I can't stop playing! I'll give you a full evaluation in a bit.