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That's very interesting, because those issues never occurred during my own tests. Could you please share your system specifications (CPU, GPU, RAM)? I’m trying to figure out if it's a collision bug or if the fragmentation process is getting stuck halfway because of slow delta time calculations on certain hardware. Your technical details would help me fix this for the next version!

Oyunun en başında bile düşman öldürünce böyle bir sorun var. FPS ile ilgili bir sorun olduğunu sanmıyorum.
GTX 1060- Ryzen 5 1600 - 16 gb ram var. 

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I totally get it now. There’s likely a logic error in the code that I just didn't catch on my end. Thank you so much for the help; I can't thank you enough! Also, while waiting for your reply, I started playing the game and I’m actually hooked—I can't stop playing! I'll give you a full evaluation in a bit.

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Thank you so much ❤️