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(+1)


The graphics and animations look really nice, and the sound design fits the atmosphere well! It’s great to see another UE5 project here.

I have a few thoughts on the gameplay:

  1. The combo system feels a bit stiff because the character always attacks in the direction they were originally facing, which makes it hard to adjust mid-fight.
  2. The boss mechanic (running through all circles 4+ times to deal 25% damage) felt a bit too punishing. I managed to do it twice, but then accidentally rolled off the edge and had to start all over again, which was quite demotivating.

Overall, a very solid entry with a cool aesthetic! I’d love for you to check out my game as well and let me know what you think, since we’re both working in Unreal Engine 5. Good luck!

(+1)

Hi getboros! Thank you for playing and feedback. I'll definitely check your project a little bit later!
1. Yeah I felt it too while testing that my combo system really needs an upgrade, but unfortunately I had a nasty bug almost till the end, couldn't find enough time to improve it :P

2. Noted ...

P.S. Love the Emul pfp :)