The graphics and animations look really nice, and the sound design fits the atmosphere well! It’s great to see another UE5 project here.
I have a few thoughts on the gameplay:
- The combo system feels a bit stiff because the character always attacks in the direction they were originally facing, which makes it hard to adjust mid-fight.
- The boss mechanic (running through all circles 4+ times to deal 25% damage) felt a bit too punishing. I managed to do it twice, but then accidentally rolled off the edge and had to start all over again, which was quite demotivating.
Overall, a very solid entry with a cool aesthetic! I’d love for you to check out my game as well and let me know what you think, since we’re both working in Unreal Engine 5. Good luck!